取名小程序开发
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204
DouyinApi.Services/NamingService.cs
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204
DouyinApi.Services/NamingService.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Security.Cryptography;
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using System.Text;
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using System.Text.RegularExpressions;
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using System.Threading.Tasks;
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using DouyinApi.IServices;
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using DouyinApi.Model.Naming;
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namespace DouyinApi.Services
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{
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public class NamingService : INamingService
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{
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private static readonly Regex SurnameRegex = new(@"^[\u4e00-\u9fa5]{1,2}$", RegexOptions.Compiled);
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private static readonly IReadOnlyList<char> MaleCharacters = new[]
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{
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'辰', '昇', '曜', '瀚', '宸', '沐', '景', '霖', '晟', '玥', '骁', '煜', '澜', '珩', '聿', '澄', '钧'
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};
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private static readonly IReadOnlyList<char> FemaleCharacters = new[]
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{
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'瑶', '霏', '婉', '绮', '璇', '芷', '乂', '灵', '沁', '语', '晴', '若', '绫', '芸', '络', '梦', '澜'
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};
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private static readonly IReadOnlyList<char> NeutralCharacters = new[]
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{
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'玄', '洛', '岚', '澈', '岑', '泓', '澜', '烨', '闻', '黎', '墨', '夙', '羲', '霆', '渊', '翎'
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};
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private static readonly Dictionary<char, string> CharacterMeanings = new()
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{
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['辰'] = "辰曜星光",
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['昇'] = "旭日东升",
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['曜'] = "光耀万里",
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['瀚'] = "瀚海无垠",
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['宸'] = "王者气度",
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['沐'] = "沐浴祥瑞",
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['景'] = "景行德高",
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['霖'] = "甘霖润泽",
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['晟'] = "光明昌盛",
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['玥'] = "王者之玉",
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['骁'] = "英勇不屈",
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['煜'] = "照耀四方",
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['澜'] = "碧波浩渺",
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['珩'] = "璞玉内敛",
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['聿'] = "持守正道",
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['澄'] = "心境澄明",
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['钧'] = "乾坤平衡",
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['瑶'] = "瑶光琼华",
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['霏'] = "霏霏瑞雪",
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['婉'] = "柔婉清扬",
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['绮'] = "绮丽灵动",
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['璇'] = "璇玑回转",
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['芷'] = "香草高洁",
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['乂'] = "安然有序",
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['灵'] = "灵秀夺目",
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['沁'] = "沁心甘露",
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['语'] = "言语有光",
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['晴'] = "晴空暖阳",
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['若'] = "若水明澈",
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['绫'] = "绫罗轻盈",
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['芸'] = "芸芸芳草",
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['络'] = "络绎华彩",
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['梦'] = "梦想成真",
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['玄'] = "玄妙莫测",
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['洛'] = "洛水灵韵",
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['岚'] = "山岚清气",
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['澈'] = "心境通透",
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['岑'] = "峻岭深沉",
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['泓'] = "泓泉清澈",
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['烨'] = "火光通明",
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['闻'] = "名闻四海",
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['黎'] = "黎明曙光",
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['墨'] = "墨香书韵",
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['夙'] = "夙愿成真",
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['羲'] = "伏羲灵息",
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['霆'] = "雷霆万钧",
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['渊'] = "渊源深厚",
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['翎'] = "翎羽轻灵"
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};
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private static readonly string[] Blessings =
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{
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"引瑞气入怀,扶摇直上",
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"承先祖之德,守家风之和",
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"与四时共鸣,步步生辉",
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"纳天地灵气,行稳致远",
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"凝万象之精魄,护佑昌隆",
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"藏锋于怀,静待时来",
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"兼济天下情怀,拥抱广阔未来"
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};
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public Task<bool> ValidateSurnameAsync(string surname)
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{
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if (string.IsNullOrWhiteSpace(surname))
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{
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return Task.FromResult(false);
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}
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return Task.FromResult(SurnameRegex.IsMatch(surname.Trim()));
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}
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public async Task<NamingResponse> GenerateNamesAsync(NamingRequest request)
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{
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if (request == null)
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{
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throw new ArgumentNullException(nameof(request));
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}
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if (!await ValidateSurnameAsync(request.Surname))
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{
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throw new ArgumentException("invalid_surname");
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}
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var seed = CreateSeed(request);
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var random = new Random(seed);
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var pool = request.Gender == "female" ? FemaleCharacters : MaleCharacters;
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var fallbackPool = NeutralCharacters;
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var suggestions = new List<NamingSuggestion>();
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var attempts = 0;
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while (suggestions.Count < 5 && attempts < 100)
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{
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attempts++;
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var given = GenerateGivenName(request.NameLength, pool, fallbackPool, random);
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var fullName = $"{request.Surname}{given}";
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if (suggestions.Any(s => s.Name == fullName))
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{
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continue;
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}
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var meaning = ComposeMeaning(request.Surname, given, request.BirthDate, request.BirthTime, random);
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suggestions.Add(new NamingSuggestion
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{
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Name = fullName,
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Meaning = meaning
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});
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}
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if (!suggestions.Any())
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{
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suggestions.Add(new NamingSuggestion
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{
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Name = $"{request.Surname}玄珏",
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Meaning = "玄珠映月,珏石生辉,与生辰相应,寓意行稳致远"
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});
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}
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return new NamingResponse
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{
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Results = suggestions
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};
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}
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private static int CreateSeed(NamingRequest request)
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{
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var raw = $"{request.Surname}-{request.Gender}-{request.BirthDate}-{request.BirthTime}-{request.NameLength}";
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var bytes = SHA256.HashData(Encoding.UTF8.GetBytes(raw));
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return Math.Abs(BitConverter.ToInt32(bytes, 0));
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}
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private static string GenerateGivenName(
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string nameLength,
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IReadOnlyList<char> primaryPool,
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IReadOnlyList<char> fallbackPool,
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Random random)
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{
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var buffer = new StringBuilder();
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var length = nameLength == "single" ? 1 : 2;
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for (var i = 0; i < length; i++)
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{
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var pool = (i == 0) ? primaryPool : fallbackPool;
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buffer.Append(pool[random.Next(pool.Count)]);
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}
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return buffer.ToString();
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}
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private static string ComposeMeaning(string surname, string given, string birthDate, string birthTime, Random random)
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{
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var fragments = new List<string>();
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foreach (var ch in given)
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{
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if (CharacterMeanings.TryGetValue(ch, out var desc))
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{
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fragments.Add(desc);
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}
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else
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{
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fragments.Add($"{ch}寓意祥瑞");
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}
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}
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var blessing = Blessings[random.Next(Blessings.Length)];
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var birthFragment = string.IsNullOrWhiteSpace(birthTime)
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? $"{birthDate}之辰"
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: $"{birthDate} {birthTime} 时刻";
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return $"{string.Join(",", fragments)},与{surname}氏气脉相连,于{birthFragment}呼应,{blessing}。";
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}
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}
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}
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